Architectural Drawings

Write a paper that explores the development of drawing. explore the different types of drawings, and their evolution of changing and transforming to what they are today as opposed to what they were fifty and a hundred years ago. How it serves architects, and the difference between hand drawing or using software that draws for you. How you can put your ideas into illustrations, and whether or not the drawing prototypes are actually going to look the same as the drawing. What are the differences between old fashioned drawing and what contemporary architects use.

Incorporate 8 images and properly cite them in the text as figure 1, figure 2, etc. Include all in text citations and cite all images as figures. Scan or download images from sources you are using, or other images you might think would be fit for the research paper.

If you are using architects please incorporate their names, date of their specific buildings, drawings or anything that you’re using, as well as specific locations etc.

Architectural Drawings

Drawing is part of visual art, whereby people use a number of drawing instruments to present their ideas and perception of things. Drawing has a broad range of applications commonly in the commercial sector, majorly in animations, illustrations, engineering, and architecture (Vanguard Studio, Inc). Architectural and engineering drawings are artistic impressions of structures that include buildings, roads, bridges, and machines among other technical items commonly used to generate design ideas to convince the concerned parties on the merits of the design work. Engineering and architectural drawings are created based on a conventional structure, providing all the essential details which include the floor plan, sections among others. Over time, the techniques of engineering and architectural drawings have undergone numerous transformations that all were aimed at enhancing the quality and reliability of the designs (Ding 2). As technology evolved, there was also a need for architects to find means of reproducing reality, hence helping people envision their buildings and other structures. Initially, only 2D drawings were required for the development of the entire architectural process, but later, the industry demanded realistic and better reflections of the imaginations and perceptions.

Until the early 20th century, architectural designs were considered as works of art since architects used regular water colors to generate images, an aspect that was highly appreciated as valuable collectibles. The drafting machine invented in 1901 by Charles Little combined compasses, T-squares, and irregular curves among other tools, revolutionizing drawing (Glendinning 18). The invention of the CAD systems and sketch pad in the 1960s made the generation of 3D drawings possible, making it possible for the drawings to be done by use of light generating pens, with a copy paste capability (Glendinning 20). The rise of software explosion in the 1980s made it easier for the designers to produce real representations of products without imaginations. Finally, the development of computers in the 1990s digitized drawing and design, easing drawing, storage and sharing of images over the digital platform with super graphic workstations created to deliver 3D visualizations and animations (Bingham 183). Drawing has evolved through various stages that include; freehand sketching, 2D CAD drawings, 3D b/w CAD drawings, 3D renderings and animations.

Types of Drawing Techniques Freehand Sketching was the first method of drawing and design, whereby the customer was involved in the discussion with the architect on the nature, size and the general architecture of the building. Since the technique was based on immediate intuition, they typically formed a basis for real-time tools for initial approval of decisions (Vanguard Studio, Inc). The drawings generated by this method were not limited to the initial stages of design, but integrated with subsequent steps.

Figure 1. Freehand Sketching (Vanguard Studio, Inc)

2D CAD drawing was the next stage towards transforming project designs and drawings into reality supported by Computer Aided design software. The design tool was essential in confirming that all the dimensions sketched at the start met the customer’s expectations and also complied with the requirements of the local construction codes and regulations (Ding 2). The advanced type of the drawings was used to get building permits and also act as a reference during development.

Figure 2. 2d CAD drawing (Vanguard Studio, Inc)

3D Black and white drawing design approach became the greatest milestone as far as growth is concerned, as it allowed the architect and engineer to precisely confirm that all the components of the design fitted perfectly on the construction as expected based on practical building techniques. On the other hand, the client was able to have an actual perception of how the house and its interior spaces will be, the way one would take black and white pictures at different points around the building (Bingham 155). It was until all the decisions pertaining to the design had been exhausted that the colors were chosen.

Figure 3. 3d Black and White Drawing (Vanguard Studio, Inc)

3D Renderings: it is evident that any solid geometry becomes lively when color, vegetation, natural and artificial light, and other materials are included. When the evolution of drawing reached this stage, images became realistic, thus providing an all-inclusive perspective of how the structure will appear like after construction. The step is dependent on 3D b/w designs, hence an extrapolation of the 3d still images (Ding 5).

Figure 4. 3d Renderings

Animations are an advancement of the rendering technique, where a film is generated to cover all the sections of the house, thus substituting the taking of various single shots. The technique is a virtual reality of the expected building and its surrounding (Bingham 181). It is based on individual renderings brought together as one, thus allowing the designer to create a visual of the building interiors, which cannot be achieved by the previous techniques. Though the process is demanding, it has been noted to be worthy. The next changes in drawing technology will be a real-time project walkthrough, which will allow for real-time modifications of the structure as one explores the building as possible in most video games.

Comparison between Freehand Drawing and Software Aided Drawing

Freehand drawing provides a sense of human touch achieved through imperfection. Since lines are generated through sketches which cannot be perfect, the human touch is maintained. Besides, the aspect of creative thinking is manifested in a freehand drawing; the coordination between the mind and the hands provides progress from tentative lines towards firm graphic shapes as ideas come up (Ding 4). Uniqueness is also notable from freehand drawing as it is possible to identify an author’s handwriting, and since the mind, eye and hand coordination vary from one person to the other, an individual’s sketching technique can always be isolated, hence promoting originality. On the contrary, the software aided drawing lacks originality since most of the designs made are derived from hand sketches, and since the lines are closer to perfect, the aspect of human touch is faded. However, the element of realism is achievable with digital drawings, unlike in freehand sketching, since more sophisticated techniques are employed (Bingham 183).

Figure 6. Freehand Interior Perspective (Ding 6)

Figure 7. Digital Interior Perspective (Ding 6)

Architects manage to put their ideas into illustrations through continuous improvements on their drawing sketches with the original ideas finally provided by the actual drawing (Glendinning 17). Since all subsequent drawing techniques are based on the initial plans with the aim of adopting better methods to deliver more precise and realistic images, the prototype sketch is always similar to the actual drawing in terms of details except on the outlook (Botchway, Abanyie and Afram 3). As ideas become more detailed, the current drawings have become more complicated and dense when compared to traditional designs. The demand for drawings and use is more established currently, thus requiring finer details to be included, unlike in the past when the use of drawings was not dispensed and would only be used as a visual of ideas with no specific details.

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